Plants Vs Zombies - Aleph (Test Version)
Hello! I'm back with a new project!
This game is pretty much what you'd expect if you mixed Plants VS Zombies with turn based combat. I decided to put a few of my own little twists in it though!
I decided to start on this one after chatting with some people in a discord server I'm in. If you've played my other project, Yet Another RPG Battler, You'll see this one is a little similar in gameplay. I just wanted to try doing something more fun and with less story and dialogue to sit through. This is still a VERY EARLY test though, so don't expect much!
Every character, logo or music used in this fan project are property of PopCap / EA studios. This is purely a project made for fun!
Updated | 13 days ago |
Published | 16 days ago |
Status | In development |
Platforms | Windows, HTML5 |
Author | YuruSoda |
Genre | Strategy |
Made with | PixiJS |
Tags | RPG Maker, Turn-based, Turn-Based Combat |
Download
Download
PVZAleph.zip 155 MB
Development log
- Test Version 2 Released!14 days ago
Comments
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very fun! thank you!
Fun
Though I wish there was less RnG
I feel like if your attack has RnG baked in, then you should just weaken the effect/lengthen the cooldown. I had a crash with Poison Ivy, something about calling on effect animations. There's also the fact that Health carries over from battle to battle. I don't mean to badger you about the small details of a rough demo, but it is a little annoying to have to heal up in grind battles before taking on larger challenges if I forget to take the time to restore.
(oh and weaken regeneration down to 5-8%)
Hi! Thanks for the feedback, There will be tweaks to RNG, state duration and plant costs in the next demo, But the issue with poison ivy is being looked into, and I can assure you that starting on the next version, you'll start every battle with Max Health.